Plate-System Corner Gather — 3rd Rail = Cue Ball − 1st Rail Aim

Family 5 · One-Rail & Two-RailCorner Plate System

Plate-System Corner Gather

Free Solver ↗
10102020303040405050606070708070605012320+20=40
Presets:
Steps:
Club Terms:Plate-System Corner GatherHệ ĐĩaBo góc dậuHai băng ôm góc· When OB2 sits near a corner: use the Plate System so the cue ball glides around the corner rails.
3-Second FormulaDiamond System

Cue 20 + Aim 20 = 3rd Rail 40

Subtract 1st-rail aim from cue value to get 3rd-rail arrival.

Cue Tip
12369
2h30 · 3 tips
2:30 running · 3 tips
Thickness
4/8
4/8 ball
Half-ball (4/8)
Stroke
Speed 2/5
Soft touch
Table CompensationLow kiss risk

OB1 clears to opposite half; 3-rail path is kiss-free.· Apply base formula

1st Rail Aim · Tap cell to drawCue Ball Value × 3rd Rail Target
Cue Ball Value10152025303540
40—
45
50
55
60
70
80——

How to play it

Quick Recognition (Plate-System Corner Gather)

When OB2 sits near a corner: use the Plate System so the cue ball glides around the corner rails.

3-Second Key Points

  • Formula: 3rd Rail = Cue Ball − 1st Rail Aim.
  • Table Rule: Subtract 1st-rail aim from cue value to get 3rd-rail arrival.
  • Parameters: Tip 2:30 running · 3 tips · Thickness Half-ball (4/8) · Stroke Soft speed control.
  • Kiss Control: OB1 clears to opposite half; 3-rail path is kiss-free.

Table Condition Compensations

  • Standard: Apply base formula
  • Fast Cloth: Slide longer; aim −4 units
  • Slow Cloth: Wider bounce; add +5 units
  • Firm Speed: Firm speed delays spin; −3 units

System formula

Điểm vào Băng 2 = Cách góc 0.5–1.5 nút (2 típ thuận · lực êm)

Solves corner-tucked target balls by gliding smoothly across the two adjacent corner rails.